UGR
  |
> >
ESPECIFICACIÓN, DISEÑO Y EVOLUCIÓN DE SOFTWARE
(Ref. TIC-164)
08
July
2020
July 2020
<- ->
L M X J V S D
1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31

Scientific production

Search by:



Lista de capítulos de libros

Publication
M.A. Contreras-Castañeda, J.A. Holgado Terriza, G. Pomboza Junez, P. Paderewski Rodriguez and F.L. Gutierrez Vela,  "Smart Home: Multimodal Interaction for Control of Home Devices", "Proceedings of the XX International Conference on Human Computer Interaction", 1-8, 2019
N. Medina Medina "Videojuegos, una herramienta útil para el aprendizaje escolar", "La educación y el audiovisual en el actual entorno digital: sinergias, retos y oportunidades", 84-94, 2019
A. Al-Rabaiah and N. Medina Medina,  "Mobile Application Development Process in Real Environments", "Proceedings of the International Conference on Software Engineering Research and Practice", 19-25, 2019
J. Arango-Lopez, F.L. Gutierrez Vela, C.A. Collazos-Ordóñez and F. Moreira,  "Modeling and defining the pervasive games and its components forma a perspective of the player experiences", "Trends and Advances in Information Systems and Technologies", 625-635, 2018
M. Anzures-García, L.A. Sánchez-Galvez, M.J. Hornos Barranco and P. Paderewski Rodriguez,  "Facilitating the development of Collaborative Applications with the MVC Architectural Pattern", "Software Engineering: Methods, Modeling, and Teaching, vol. 4", 268-290, 2017
J. Arango-Lopez, C.A. Collazos-Ordóñez and F.L. Gutierrez Vela,  "A Systematic Review of Geolocated Pervasive Games: A Perspective from Game Development Methodologies, Software Metrics and Linked Open Data", "Design, User Experience, and Usability: Designing Pleasurable Experiences - LNCS-10289", 335-346, 2017
J.L. Jurado, C.A. Collazos-Ordóñez and F.L. Gutierrez Vela,  "Designing Game Strategies: An Analysis from Knowledge Management in Software Development Contexts", "Serious Games, Interaction and Simulation", 64-73, 2016
D. Herrera and P. Paderewski Rodriguez,  "Gamificación aplicada a entornos ubicuos de enseñanza y aprendizaje (u-learning gamification)", "Entornos Ubicuos y Colaborativos para Ambientes de Enseñanza-Aprendizaje de Competencias profesionales,", 85-106, 2016
1 2 3 4 5 6 NEXT ->

SICA last updated: 28/06/2020

Desarrollado por: